30 January 2010

The Future of Peasant - Worldwake

I thought I'ld do things differently for a change. Instead of going over each card, I'm presenting you with a top 10 of personally anticipated commons. The first installement of The Future of Peasant(and yes, that means I'm planning to do more in this format) will of course be about Worldwake. While sifting through the spoiler, I shortlisted a whopping 21 commons. Curious which 10 made my list? Read on!

For reference, you can find the full Visual Spoiler here!



HM



A poor man's Harmonize?



HM? Yes, I'm starting with an honorary mention. I do believe Mysteries of the Deep will see play, but there's a reason it's not in my top 10. See, there's another card in Worldwake that makes me just a little bit less excited about this one. Which one? Ah, you'll have to read on to find out! I do think Mysteries is too good not to mention though, so here it is.

The moment this card was spoiled, people were talking about running this in standard. Is it that good? Well, probably not, but time will tell. I do know commons that net you more than 2 cards are few and far between. Of course cards like Distant Melody and Rush of Knowledge can draw more cards, but their requirements are arguably harder to meet than that of Mysteries of the Deep, and they force you to build your deck in a certain way, unlike the new kid. Oh, and did I mention Mysteries is an instant? That's right, with a Terramorphic Expanse in play you don't have to choose between that Counterspell or this.



10



The new Peel?



I always loved playing with Peel from Reality. While that card hasn't seen much play in the format, Æther Tradewinds might just be the upgrade you want. Since it can target any permanent, and yes, that includes lands, it is much more flexible than Peel ever was. Since every deck plays land, you'll never be stuck with this in your hand. Worst case scenario, you'll return your own Brackwater Elemental and their Forest. Best case? You're saving your Mulldrifter from a removal spell while returning their Valeron Outlander. Which had two Armadillo Cloaks on it... Yes, I do love the possibilities.



9



Better than Giant Growth?



The first, and only, green card on the list is a fairly bland card at first sight. Thing is, in an aggressive deck, the difference between 3 and 4 is huge! I also love how Groundswell manages to put more oomph into a Giant Growth effect, without sacrificing anything. +2/+2 is all that is needed to save a bear from a Lightning Bolt and you still get to pump the creature that wasn't blocked at instant speed. All in all a lovely card that should see play.



8



Common at last!



Quicksand has long been a staple in various control decks, whenever it popped up in a set. Originally printed in Visions, is was reprinted in both 9th and 10th. But, here's the catch, we've always known it as an uncommon! Now, we all know the uncommon slot is a precious commodity in peasant magic, and frankly, there are better choices than Quicksand. Come Worldwake, however, you'll be seeing Quicksand in the common slot! What does this mean for peasant? I know there are some decks, like MUC, that have been struggling with creature control. This might be just the card those decks need to fight back aggressive decks. I'm sure we'll this one popping up soon enough!



7



Look ma, no green!



Ok, this is probably worse than Wayfarer's Bauble, but there's something about Pilgrim's Eye that catches my... well... eye. Unlike the Bauble, this can chumpblock for a turn. In that aspect, the Eye is more alike to Sakura Tribe-Elder. Of course it is more expensive, and the land goes to your hand, but more importantly, it isn't green! I wonder how long it takes before Pilgrim's Eye shows up in someone's Urzatron deck...



6



Larger than life?



And here's another... not so innovative card. But did you check those numbers? For a long time, the most efficient life gain spell in peasant was Nourish, and it saw play too. 6 life for GG, what a hammer against burn decks! Too bad it was a little mana intensive though, it wasn't really playable outside of monogreen or Sakura Tribe-Elder-heavy decks. Wizards, however, has deemed the time ripe for another kick in red's balls...

For a mere two mana, only one of which is colored, you can now gain a whopping 8 life! That's almost half your starting total! Only catch? You have to play a land first. So, for doing what you'll be wanting to do anyway, you're nullifying the equivalent of nearly three Lightning Bolts. Three!

It may look unexciting, but this little gem will surely end up in sideboards to stem burn and quick aggro decks alike. I mean, what's an aggro deck going to do when you drop this on your second turn, and then follow up with an Aven Riftwatcher?



5



Index never looked this good!



Back in Apocalypse, there was this card Index. Nobody played it of course, and I doubt anyone remembers it. I have a soft spot for it though, and I still love to play it in this convoluted combo deck I built with Research the Deep and Spellweaver Healix. In general though, cards like Index, that let you rearrange the top of your deck, are not worth the card slot. The main problem is that they don't impact the board, but still cost you a card. Sure, Sage Owl can attack for 1 or chump block, but we all know that doesn't cut it in peasant. Stacking the top of your deck once feels like such a small effect, that you really don't want to spent that card on it! Even dedicated combo decks are better off playing Brainstorm or Ponder.

Halimar Depths changes all that. Instead of tacking the ability onto a precious card, you have a land that does wonders for your decks consistency. Of course it enters the battlefield tapped, so it's not for all decks, but if you find yourself leaving up a useless Island on a regular basis, I beg you, enter the Depths. I feel stacking the top of your deck is worth entering the battlefield tapped.



4



Deceptively powerful?



Slowly but surely, we're getting to the top of the list. I'm actually on the fence on this one. Will it see play? I don't know... I do know that I want to try it out, desperately! I'm already having visions of swampcycling a Twisted Abomination on turn two and following it up with this on turn three. The list of playable creatures that can survive such a blast is very small indeed!



3



Can't touch this!



Speaking of that list of creatures that don't die to the Dead Reckoning scenario above; Say hello to Convertible Turtle! I'm predicting this card to be a nightmare for aggro decks for years to come! The high toughness stops nearly every unpumped creature in the format, and shroud protects it from anything except edicts. Maybe the best part though? It's a blue creature that can attack for four!



2



Remember Incinerate!



Finally, after all the blue love, a red card. But what a beauty it is! How many times have you had to choose between burning away an annoying creature and burning out your opponent? You just know you won't topdeck that last piece of fire if you don't blow up the creature, but if you do, you need to draw two burn spells. Damned if you do, damned if you don't! Well, your days of suffering are finally over. I do think toast is an appropriate description!



1



Ancestral Recall's illegitimate stepchild?



Ah, but we're not done with the blue love! You all saw this coming right? After all, there is only one card in Worldwake that can put a card as excellent as Mysteries of the Deep to shame. I fully believe this card is the nuts! In a 24-land deck with no stacking power whatsoever, this card will, on average, draw 1.6 cards. That's not a lot, but at least you will always replace your Treasure Hunt with something usefull.

The card really shines in a deck that is built to take advantage of it. Imagine a deck with aforementioned Halimar Depths and Brainstorm. With only four actual spells dedicated to stacking the top of your deck, you'll transform Treasure Hunt into a card that will regularly draw you three or more cards! You can argue what you will, that's a bargain for 2 mana!

For me, there isn't another common in Worldwake brimming with possibilities like Treasure Hunt does. I'm already looking forward to playing this, thinking of ways to abuse it! I'ld say this is a well deserved first place. It seems, looking at the rest of the top 10 as well, blue never looked better!



Well, how was that? I'm sure you missed some cards, and I'm curious whether you agree with my assessments. I know it was very hard to wittle down my shortlist to a top 10, so I wouldn't be surprised to see a few raised eyebrows! Leave a comment if you feel another Worldwake common needs more love!

Until next time,

-Hennink

19 December 2009

Results December 18, 2009

We are looking at the last peasant tournament of the year! With 9 players, I'll be posting the top 4.

I was lucky enough to win a peasant tournament for the first time! :) I player a tweaked G/W cloak build, adding blue for Rhox War Monk. It looks like already the metagame is adapting to the aggro decks that were played last time.



Results

1. Martijn Hennink (13 - Bant Cloak)
2. Maarten Jacobs (11 - Tortured Existence)
3. Jasper Boelens (9 - WUB AuraBlink)
4. Erik-Sander Kwebeman (7 - MBCu)
5. Martijn Labohm (6 - Mono Red)
6. Bart Holkenborg (6 - Faeries)
7. Oswin ten Brinke (6 - Graveriders)
8. Niels Gramser (6 - GwB Aggro)
9. Guus Venhuizen (3 - Firespout Aggro)



Martijn Hennink - Bant Cloak
1st place (13 points)

Creatures
4 Kor Skyfisher
2 Llanowar Knight
4 Qasali Pridemage
4 Safehold Elite
2 Valeron Outlander
4 Aven Riftwatcher
3 Rhox War Monk (U)

Spells
2 Swords to Plowshares (U)
4 Journey to Nowhere
4 Armadillo Cloak
4 Shield of the Oversoul

Lands
4 Irrigation Ditch
7 Forest
1 Island
7 Plains
4 Terramorphic Expanse

Sideboard
SB: 1 Island
SB: 3 Relic of Progenitus
SB: 4 Galina's Knight
SB: 3 Rune of Protection: Black
SB: 4 Holy Light



Maarten Jacobs - Tortured Existence
2nd place (11 points)

Creatures
4 Spore Frog
4 Sakura-Tribe Elder
3 Crypt Rats
1 Eternal Witness (U)
2 Farhaven Elf
4 Golgari Brownscale
4 Stinkweed Imp
1 Yavimaya Elder
1 Vampire Nighthawk (U)
3 Wickerbough Elder
1 Battlefield Scrounger
1 Krosan Tusker

Spells
4 Tortured Existence
3 Sylvan Library (U)

Lands
12 Forest
12 Swamp

Sideboard
SB: 2 Grim Harvest
SB: 2 Mesmeric Fiend
SB: 4 Nausea
SB: 2 Night Soil
SB: 4 Nourish
SB: 1 Crypt Rats



Jasper Boelens - WUB AuraBlink
3rd place (9 points)

Creatures
4 Ravenous Rats
4 Temple Acolyte
4 Auramancer
4 Aven Riftwatcher
4 Mulldrifter
4 Shriekmaw (U)
2 Æthersnipe

Spells
4 Angelic Renewal
4 Momentary Blink
1 Necromancy (U)
2 Seal of Doom

Lands
6 Island
8 Plains
5 Swamp
4 Terramorphic Expanse

Sideboard
SB: 3 Duress
SB: 2 Hydroblast
SB: 2 Relic of Progenitus
SB: 2 Crimson Acolyte
SB: 4 Echoing Decay
SB: 2 Prismatic Strands



Erik-Sander Kwebeman - MBCu
4th place (7 points)

Creatures
4 Chittering Rats
3 Crypt Rats
4 Mulldrifter

Spells
4 Innocent Blood
4 Diabolic Edict
1 Grim Harvest
4 Hymn to Tourach
4 Probe
2 Deep Analysis
4 Tendrils of Corruption
2 Corrupt

Lands
3 Dimir Aqueduct
1 Esper Panorama
1 Grixis Panorama
2 Island
13 Swamp
4 Terramorphic Expanse

Sideboard
SB: 4 Blue Elemental Blast
SB: 4 Duress
SB: 2 Infest (U)
SB: 3 Vampire Nighthawk (U)
SB: 2 Corrupt



13 December 2009

Results November 27, 2009

A respectable 16 people showed up in November, so here's some more decklists! There were a lot of aggro decks, but in light of the new bannings that is to be expected, since aggro is always the go-to in a new environment.

Note that we had to do pairings by hand for this tournament, so a definitive ranking is not available. Only seven players made a 3-2 or better record, and those are the listst I'll show you. The last undefeated player of the day was Guus, so he took first place.



T8 Decklists

1. Guus Venhuizen (12 - Elves)
2. Anne Cnossen (12 - Dirty Kitty)
2. Jan Kotlarski (12 - RG Aggro)
2. Martijn Labohm (12 - Mono Red)
5. Erik-Sander Kwebeman (9 - Boros Landfall)
5. Martijn Beljaars (9 - Zoofall)
5. Martijn Hennink (9 - Rapid Eye Movement)



Guus Venhuizen - Elves
1st place (12 points)

Creatures
4 Birchlore Ranger
4 Fyndhorn Elves
4 Llanowar Elves
4 Nettle Sentinel
4 Quirion Ranger
4 Elvish Visionary
2 Quirion Sentinel
4 Thornweald Archer
1 Wren's Run Vanquisher (U)
4 Imperious Perfect (U)
4 Timberwatch Elf
4 Winnower Patrol

Spells
1 Vines of Vastwood
4 Wirewood Pride

Lands
12 Forest

Sideboard
SB: 3 Scattershot Archer
SB: 4 Gleeful Sabotage
SB: 4 Wellwisher
SB: 4 Wrap in Vigor



Anne Cnossen - Dirty Kitty
2nd place (12 points)

Creatures
2 Goblin Sledder
4 Skirk Prospector
4 Tinderwall
1 Wild Cantor
1 Goblin Recuiter (U)
4 Mogg War Marshal
4 Goblin Matron
1 Goblin Warchief (U)

Spells
4 Lotus Petal
4 Rite of Flame
1 Grapeshot
3 Fecundity (U)
4 Seething Song
4 Empty the Warrens

Lands
8 Forest
10 Mountain

Sideboard
SB: 9 Swamp
SB: 1 Pyroblast
SB: 2 Red Elemental Blast
SB: 1 Naturalize
SB: 2 Tin-Street Hooligan



Jan Kotlarski - RG Aggro
2nd place (12 points)

Creatures
4 Kird Ape
4 Skyshroud Ridgeback
4 Horned Kavu
2 Rip-Clan Crasher
3 Scab-Clan Mauler
4 Bloodbraid Elf (U)
1 Phantom Centaur (U)

Spells
2 Disintegrate
4 Lightning Bolt
2 Rancor
4 Incinerate
4 Manamorphose

Lands
9 Forest
9 Mountain
4 Terramorphic Expanse

Sideboard
SB: 4 Relic of Progenitus
SB: 4 Hull Breach
SB: 4 Nacatl Outlander
SB: 3 Branching Bolt



Martijn Labohm - Mono Red
2nd place (12 points)

Creatures
4 Goblin Bushwhacker
4 Mogg Fanatic
4 Keldon Marauders
3 Mogg Flunkies
4 Plated Geopede

Spells
3 Burst Lightning
3 Chain Lightning
3 Kaervek's Torch
4 Lightning Bolt
3 Incinerate
4 Rift Bolt
2 Fireblast

Lands
2 Desert
13 Mountain
4 Teetering Peaks

Sideboard
SB: 3 Tormod's Crypt
SB: 4 Martyr of Ashes
SB: 1 Kaervek's Torch
SB: 4 Punishing Fire (U)
SB: 3 Smash to Smithereens



Erik-Sander Kwebeman - Boros Landfall
5th place (9 points)

Creatures
3 Goblin Bushwhacker
4 Steppe Lynx
4 Keldon Marauders
4 Kor Skyfisher
4 Plated Geopede
3 Kor Hookmaster
4 Skyknight Legionnaire

Spells
3 Burst Lightning
4 Lightning Bolt
3 Journey to Nowhere

Lands
6 Mountain
2 Naya Panorama
8 Plains
4 Teetering Peaks
4 Terramorphic Expanse

Sideboard
SB: 3 Relic of Progenitus
SB: 1 Magma Spray
SB: 1 Pyroblast
SB: 2 Red Elemental Blast
SB: 4 Pyroclasm (U)
SB: 1 Intimidation Bolt (U)
SB: 3 Wispmare



Martijn Beljaars - Zoofall
5th place (9 points)

Creatures
1 Kird Ape
4 Wild Nacatl
4 Sakura-Tribe Elder
4 Steppe Lynx
4 Kor Skyfisher
4 Plated Geopede
3 Wooly Thoctar (U)

Spells
4 Lightning Bolt
4 Rancor
2 Lightning Helix (U)
2 Zektar Shrine Expedition
2 Harrow

Lands
5 Forest
3 Mountain
4 Naya Panorama
4 Plains
2 Teetering Peaks
4 Terramorphic Expanse

Sideboard
SB: 1 Bloodfire Dwarf
SB: 3 Hallow
SB: 4 Pyroblast
SB: 1 Sandstorm
SB: 2 Vines of Vastwood
SB: 4 Qasali Pridemage



Martijn Hennink - Rapid Eye Movement
5th place (9 points)

Creatures
2 Kor Skyfisher
4 Safehold Elite
4 Temple Acolyte
4 Aven Riftwatcher
4 Brackwater Elemental
2 Flickerwisp (U)
4 Mulldrifter
3 Noble Templar

Spells
4 Momentary Blink
3 Fieldmist Borderpost
3 Unmake
3 Dreams of the Dead (U)

Lands
3 Azorius Chancery
7 Island
10 Plains

Sideboard
SB: 3 Relic of Progenitus
SB: 3 Rune of Protection: Black
SB: 3 Seal of Cleansing
SB: 3 Auramancer
SB: 3 Holy Light



25 November 2009

Apologies

I haven't come around to posting the decklists of last month's top 6. Apologies for that. Amongst others I have been studying for a TMap Next Foundation exam which I aced yesterday (well, okay, I got 90% of the questions right, close enough right?). So, I'm really happy and with a little bit of luck I'll have some more free time in december.

Anyway, you read it right. A top 6, because only 6 players showed up. A lot of regulars couldn't make it, so we're hoping this is not a trend. A few regulars moved out (of Groningen) or quit magic though in the past half year, so we are looking for fresh blood (queue vampire jokes).

Though I don't have the decklists, I can give you a quick summary of the tournament. There were 4 Thopter Foundry decks. Two standard affinity builds, one wUB affinity build (with basic lands?), and one combo build with Ashnod's Altar. The other two decks were a Taïga deck and my own B/R aggro hand build (with Hymn to Tourach, Blightning, Chittering Rats, and Funeral Charm, and 3 Vampire Nighthawk and 2 Torrent of Souls).

We did get the chance to play 5 rounds by playing each opponent once. I lost, as expected, to Taïga. The deck is too aggressive for my 4 Vampire Lacerators and 4 Carnophage. I also lost 1-2 in a really awkard match vs the weird affinity Thopter Foundry deck. The last game was really awful. I muliganned and kept an opener with 1 land, a Dark Ritual and some quick beats. I subsequently drew nearly every mana source in my deck and imagine I would have lost even to a Homelands sealed deck with that draw. I handily defeated the other three Thopter builds though, gleefully bashing up on artifact land with my sideboarded Gorilla Shaman and disrupting their hand with just a little bit too much discard spells.

My deck, off the top of my head, looked something like this. It plays pretty well, and the Rakdos Carnarium means your light land count doesn't really matter, because you'll reach that magical 5 mana to cast that devastating Torrent of Souls anyway. That card is sick by the way!



Martijn Hennink - BR Hand
4th place (9 points)

Creatures
4 Carnophage
4 Vampire Lacerator
4 Blind Creeper
4 Dauthi Slayer
4 Chittering Rats
3 Vampire Nighthawk (U)

Spells
4 Dark Ritual
4 Funeral Charm
4 Hymn to Tourach
4 Blightning
2 Torrent of Souls (U)

Mana
4 Rakdos Carnarium
13 Swamp
4 Teetering Peaks

Sideboard
SB: 4 Gorilla Shaman
SB: 4 Red Elemental Blast
SB: 3 Relic of Progenitus
SB: 2 Flaring Pain
SB: 2 Smash to Smithereens

14 November 2009

Banned List Update

Yet again, there's been an update to the banned list. As of 14/11/2009 all the artifact lands are once again banned in peasant tournaments in Groningen. Despite all good intentions, Affinity has risen to the top again, and has been one of three tier 1 decks in the past half year. The lands were almost exclusively used in affinity, and using them in other strategies (such as Trinket Mage) hasn't been succesful. Instead of banning more pieces of the great artifact puzzle we decided that there is no love lost for the deck, and just rebanned the lands. We can merely learn from our mistakes, at least we tried.

Thopter Foundry has been a huge factor in the succes of the neo-Affinity decks, but without the lands we don't feel it is as dangerous anymore. Because the combo with Sword of the Meek (and Ashnod's Altar) still exist, we did decide to add it to the watchlist.

The second tier 1 deck has been Faeries. Basically there were two builds. One utilized Force of Will, a very powerful card to be sure. The other build abused Counterbalance. While the power level didn't differ much, the second build was considerably less fun to play against. In an attempt to revitalize the metagame and make it more fun we decided to ban Counterbalance.

The third tier 1 deck is Mono Black Control. The deck drifts in and out of competition, winning tournaments whenever aggro is the dominant archetype. In an attempt to make the deck more fair without neutering its core concept, we banned Skeletal Scrying. It is the only card in the metagame that consistently draws more than 3 cards, at instant speed, in a mono black deck. That gave MBC just a little bit too much reach, and we look forward to what uncommon MBC will play in its stead.

If you were thinking Demonic Tutor, think again. Another unfun deck, to play against at least, is the non-ineractive Grapeshot Combo deck. Demonic Consultation and Demonic Tutor were banned to make that deck less consistent in its draws, while at the same time making sure their storm count doesn't rack up as fast.

Two other popular combo decks, Dirty Kitty and ElfBall, were left untouched. They are a lot more interactive, and the past showed us that a wider range of decks can sideboard effectively against the two strategies. We are okay with combo decks, but they have to offer more interactivity and just a little bit less consistency to remain fun to play against.

Of course, banning the artifact lands has the side effect of other cards becoming much less impressive. As a result, Cranial Plating is unbanned as of 14/11/2009, and Disciple of the Vault has been removed from the watchlist.

We are eager to see if the bannings will have the desired results: a more varied metagame that is more fun to play than before. We do believe we made some steps in the right direction, neutering black-based Combo and MBC, and removing Affinity and Counterbalance from the metagame.

To see the full list of banned cards, click here.

21 October 2009

Results September 25, 2009

13 people played in September, and I've got a new T8 for you. I'm missing some of the decklists, but Foundry Affinity and Grapeshot Storm are well known decks. I hope I'll get to see the UR Control list though, so I can post it. Blue control decks made a strong showing this time, with two different faerie builds, the UR Control deck, and another MUC deck that finished outside the T8. Needless to say, Gijsbert and I weren't happy campers with our combo decks...

Also, this marks the first time ever I played the same deck twice at a tournament. I'm quite proud of myself and my first steps to spikehood, but constructing new decks is still what draws me to Magic the Gathering, so we'll have to wait and see if this is a fluke or the dawn of a new psychographic profile ;)



T8 Decklists

1. Martijn Beljaars (15 - Foundry Affinity)
2. Maarten Jacobs (12 - Countertop Faeries)
3. Niels Gramser (9 - UR Control)
4. Guus Venhuizen (9 - Elves)
5. Gijsbert Haaksman (9 - Grapeshot Storm)
6. Bart Holkenborg (9 - Faeries)
7. Oscar de Boer (9 - GW Aggro)
8. Martijn Hennink (7 - Arcane Tide)



Martijn Beljaars - Foundry Affinity
1st place (15 points)

Creatures
4 Arcbound Worker
4 Disciple of the vault
4 Glaze fiend
4 Frogmite
4 Myr Eenforcer
4 Quicksilver Behemoth

Spells
4 Chromatic star
4 Lightning Bolt
4 Springleaf drum
1 Sword of the meek (U)
4 Thopter foundry (U)
4 Thoughtcast

Lands
3 Ancient den
4 Great furnace
4 Seat of the synod
4 Vault of whispers

Sideboard
SB: 3 Krark-Clan Shaman
SB: 4 Pyroblast
SB: 4 Relic of Progenitus
SB: 4 Ancient Grudge



Maarten Jacobs - Countertop Faeries
2nd place (12 points)

Creatures
4 Cloud of Faeries
4 Spellstutter Sprite
4 Pestermite
4 Ninja of the Deep Hours

Spells
4 Brainstorm
2 Sensei's Divining Top (U)
3 Counterbalance (U)
4 Counterspell
4 Mana Leak
3 Snap
4 Gush

Lands
3 Desert
17 Island

Sideboard
SB: 4 Annul
SB: 4 Disrupt
SB: 3 Thornwind Faeries
SB: 4 Errant Ephemeron



Niels Gramser - UR Control
3rd place (9 points)

Creatures
4 Trinket Mage
1 Ninja of the Deep Hours
4 Mulldrifter
3 Spire Golem

Spells
1 Bonesplitter
4 Brainstorm
4 Lightning Bolt
1 Pyrite Spellbomb
1 Sensei's Divining Top (U)
3 Skred
3 Counterbalance (U)
4 Counterspell
1 Echoing Truth
3 Incinerate
1 Firespout (U)

Lands
2 Desert
11 Snow-Covered Island
5 Snow-Covered Mountain
4 Terramorphic Expanse

Sideboard
SB: 1 Tormod's Crypt
SB: 4 Blue Elemental Blast
SB: 4 Envelop
SB: 3 Red Elemental Blast
SB: 1 Echoing Truth
SB: 2 Negate
SB: 1 Swirling Sandstorm



Guus Venhuizen - Elves
4th place (9 points)

Creatures
4 Birchlore Rangers
4 Fyndhorn Elves
4 Llanowar Elves
4 Nettle Sentinel
4 Quirion Ranger
3 Elvish Visionary
4 Thornweald Archer
1 Wren's Run Vanquisher (U)
4 Imperious Perfect (U)
2 Quirion Sentinel
4 Timberwatch Elves
3 Winnower Patrol

Spells
4 Wirewood Pride
3 Distant Melody

Lands
12 Forest

Sideboard
SB: 4 Gleeful Sabotage
SB: 3 Night Soil
SB: 4 Wellwisher
SB: 4 Wrap in Vigor



Gijsbert Haaksman - Grapeshot Storm
5th place (9 points)

Spells
4 Lotus Petal
4 Chomatic Sphere
4 Chromatic Star
4 Dark Ritual
1 Demonic Consultation (U)
4 Rite of Flames
3 Demonic Tutor (U)
4 Grapeshot
4 Ideas Unbound
4 Manamorphose
3 Words of Wisdom
4 Seething Song
1 Ignite Memories (U)

Lands
4 Anchient Spring
4 Irrigation Ditch
4 Island
4 Sulfur Vent

Sideboard
SB: 4 Disrupt
SB: 3 Duress
SB: 4 Red Elemental Blast
SB: 4 Early Frost



Bart Holkenborg - Faeries
6th place (9 points)

Creatures
4 Cloud of Faeries
4 Spellstutter Sprite
4 Pestermite
4 Ninja of the Deep Hours

Spells
4 Force Spike
2 Spell Snare (U)
4 Counterspell
4 Mana Leak
3 Snap
3 Force of Will (U)
4 Gush

Lands
3 Desert
17 Island

Sideboard
SB: 3 Annul
SB: 3 Blue Elemental Blast
SB: 2 Disrupt
SB: 4 Relic of Progenitus
SB: 3 Negate



Oscar de Boer - GW Aggro
7th place (9 points)

Creatures
2 Thornscape Apprentice
4 Bant Sureblade
4 Safehold Elite
4 Qasali Pridemage
4 Blastoderm
3 Charging Troll (U)

Spells
4 Niveous Wisps
2 Phyrexian Vault (U)
4 Armadillo Cloak
2 Oblivion Ring
4 Shield of the Oversoul

Lands
11 Forest
10 Plains
2 Selesnya Sanctuary

Sideboard
SB: 4 Spore Frog
SB: 1 Llanowar Knight
SB: 4 Naturalize
SB: 2 Steward of Valeron
SB: 2 Valeron Outlander
SB: 2 Oblivion Ring



Martijn Hennink - Arcane Tide
8th place (7 points)

Spells
1 Evermind (U)
4 Brainstorm
1 Gigadrowse
4 High Tide
4 Ponder
4 Reach Through Mists
4 Accumulated Knowledge
2 Dampen Thought (U)
4 Ideas Unbound
4 Merchant Scroll
4 Peer Through Depths
4 Psychic Puppetry
2 Stream of Unconsciousness (U)
1 Oona's Grace

Lands
17 Island

Sideboard
SB: 4 Disrupt
SB: 3 Gigadrowse
SB: 4 Hydroblast
SB: 4 Mystic Remora


30 August 2009

Results August 28, 2009

Fresh results are in! The holidays took its heaviest toll yet, only 10 people participated, with a lot of regulars missing. Hopefully we'll see more people show up come September. Low attendance means I will present you with a top 4 this time. Three well-known decks, and a new blink deck I concocted with a little gem from Ice Age as one of my uncommons! In case you don't get it: when you exile a reanimated or unearthed creature with Flickerwisp or Momentary Blink, it does return to play. So, I had a great time, even though we only had time for four games. It's also interesting to note that Astral Slide, Tortured Existence and MBC all finished outside the T4. We are adapting, we are... Enjoy!



T4 Decklists

1. Martijn Labohm (10 - Foundry Affinity)
2. Martijn Hennink (9 - Rapid Eye Movement)
3. Bart Holkenborg (9 - Faeries)
4. Rob de Jonge (9 - Taïga)



Martijn Labohm - Foundry Affinity
1st place (10 points)

Creatures
4 Arcbound Worker
4 Disciple of the Vault
4 Glaze Fiend
4 Frogmite
4 Myr Enforcer
4 Quicksilver Behemoth

Spells
4 Chromatic Star
3 Lightning Bolt
4 Springleaf Drum
1 Shrapnel Blast (U)
4 Thopter Foundry (U)
4 Thoughtcast

Lands
4 Ancient Den
4 Great Furnace
4 Seat of the Synod
4 Vault of Whispers

Sideboard
SB: 2 Tormod's Crypt
SB: 1 Lightning Bolt
SB: 4 Pyroblast
SB: 4 Smash to Smithereens
SB: 4 Holy Day



Martijn Hennink - Rapid Eye Movement
2nd place (9 points)

Creatures
4 Safehold Elite
4 Temple Acolyte
4 Aven Riftwatcher
1 Auramancer
4 Brackwater Elemental
3 Flickerwisp (U)
4 Mulldrifter
2 Noble Templar

Spells
4 Momentary Blink
2 Vulshok Morningstar
3 Fieldmist Borderpost
3 Unmake
2 Dreams of the Dead (U)

Lands
3 Azorius Chancery
7 Island
10 Plains

Sideboard
SB: 2 Relic of Progenitus
SB: 2 Circle of Protection: Black
SB: 3 Rune of Protection: Black
SB: 2 Seal of Cleansing
SB: 4 Dust to Dust
SB: 2 Holy Light



Bart Holkenborg - Faeries
3rd place (9 points)

Creatures
4 Cloud of Faeries
4 Spellstutter Sprite
4 Pestermite
4 Ninja of the Deep Hours

Spells
4 Force Spike
2 Spell Snare (U)
4 Counterspell
4 Mana Leak
3 Snap
3 Force of Will (U)
4 Gush

Lands
3 Desert
17 Island

Sideboard
SB: 4 Annul
SB: 3 Blue Elemental Blast
SB: 2 Disrupt
SB: 2 Hydroblast
SB: 4 Negate



Rob de Jonge - Taïga
4th place (9 points)

Creatures
2 Jungle Lion
4 Kird Ape
4 Wild Nacatl
4 Keldon Marauders
4 Scab-Clan Mauler
1 Boggart Ram-Gang (U)
4 Bloodbraid Elf (U)

Spells
3 Seal of Fire
4 Lightning Bolt
2 Rancor
4 Incinerate
2 Fireblast

Lands
11 Forest
11 Mountain

Sideboard
SB: 1 Overload
SB: 4 Red Elemental Blast
SB: 3 Relic of Progenitus
SB: 2 Smash
SB: 1 Smash to Smithereens
SB: 4 Naturalize